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![](https://static.wixstatic.com/media/cd9e5a_fc13926accc9415582d52b2c330c4857~mv2.png/v1/fill/w_96,h_54,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/cd9e5a_fc13926accc9415582d52b2c330c4857~mv2.png)
> 2Gether
Genre : Platformer 3D
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Main Roles : #Game Designer,
#Level Designer
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Team :
- 3x Game Designers
- 4x 2D Artists
- 1x Programmer
- 1x Sound Designer
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Duration : 3 Days
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You play as a spirit inside a golem and you have to jump out to unlock your path resolving puzzles and go forward together.
While being a spirit both of you and your golem are in danger; so don't let your golem alone for too long.
![](https://static.wixstatic.com/media/cd9e5a_52a99ec3da6a437aba348ff42e39b081~mv2.png/v1/fill/w_189,h_62,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/cd9e5a_52a99ec3da6a437aba348ff42e39b081~mv2.png)
![2Gether.png](https://static.wixstatic.com/media/cd9e5a_95072e18dc0545d8bf806e3bdeaf420c~mv2.png/v1/crop/x_139,y_0,w_763,h_788/fill/w_250,h_250,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/2Gether.png)
> My Contribution to 2Gether
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As Game Designer, I designed 3C and all the features needed for puzzles.
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As Level Designer, I made the majority of the puzzles, created levels and integrated environment assets in the game.
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