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![](https://static.wixstatic.com/media/cd9e5a_fc13926accc9415582d52b2c330c4857~mv2.png/v1/fill/w_96,h_54,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/cd9e5a_fc13926accc9415582d52b2c330c4857~mv2.png)
> HOMING PIGEON
Genre : Platformer 3D
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Main Roles : #Game Designer,
#Level Designer,
#ScripterC#
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Team :
- 3x Game Designers
- 2x 3D Artists
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Duration : 3 Months
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"You play a pigeon without a ticket in the Montreal subway and you have to get out before the ticket inspector arrives. Nevertheless, you quickly realize that this subway is not as the most common."
![](https://static.wixstatic.com/media/cd9e5a_52a99ec3da6a437aba348ff42e39b081~mv2.png/v1/fill/w_189,h_62,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/cd9e5a_52a99ec3da6a437aba348ff42e39b081~mv2.png)
![PigeonVoyageur.png](https://static.wixstatic.com/media/cd9e5a_67e3e0a3dbae402ba74385aea41b2ceb~mv2.png/v1/crop/x_265,y_0,w_1050,h_1080/fill/w_250,h_250,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/PigeonVoyageur.png)
GAMEPLAY VIDEO
> My Contribution to Homing Pigeon
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Game Design Concept
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3C Controller & Event Scripter
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WC wagon: Level Design and Set Dressing
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Assets Integration
Our biggest level design challenge was to create a consistent blocky level design. We had to take care of the size of all actors (pigeon, props, lighting) and to successfully convey our vision to the artists.
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