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> HOMING PIGEON
Genre : Platformer 3D
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Main Roles : #Game Designer,
#Level Designer,
#ScripterC#
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Team :
- 3x Game Designers
- 2x 3D Artists
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Duration : 3 Months
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"You play a pigeon without a ticket in the Montreal subway and you have to get out before the ticket inspector arrives. Nevertheless, you quickly realize that this subway is not as the most common."
GAMEPLAY VIDEO
> My Contribution to Homing Pigeon
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Game Design Concept
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3C Controller & Event Scripter
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WC wagon: Level Design and Set Dressing
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Assets Integration
Our biggest level design challenge was to create a consistent blocky level design. We had to take care of the size of all actors (pigeon, props, lighting) and to successfully convey our vision to the artists.
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