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Genre : Simulation, Scoring

Main Roles : #Game Designer
#Visual Scripter

Team : 

- 5x Game Designers & Visual Scripters

- 2x 3D Artists

Duration : 4 days

Log is a Game Jam game. Mix between simulation and scoring, the goal is to balance your robot population to get as much wood as possible.

Some robots are defective and will consume wood without reproducing, which can endanger your robot population.

Oh yes, and there is also this big robot that falls from the sky from time to time to spread some kind of technodivine justice.



> My Contribution to Log

  • Part of the Design and balancing

  • Prototype IA (navmesh, BehaviorTree)

  • SFX & VFX integration for speed

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